Graphic designer and HTML developer
Welcome to my website.
This website presents a selection of my works: web layouts, graphics, 3d scenes and objects.
If for some reason my work interests you or you wish to send me and offer, feedback or any other suggestions please use the contact form below.
ContentForces | Layout
ContentForces main site
website: .psd
Liga-kibicow.pl | Layout, logo, html
Portal about Polish soccer league. User can type, add articles and comments about every team, collect points and exchange them for prizes. Something more like a typical community website.
logo: .cdr .eps .png
website: .psd html/css
Sandenburg | Layout
Layout created for ContentForces.
website: .psd
Home decor | Logo, layout, html
Layout created for ContentForces.
logo: .png
website: .psd html/css
Proluna | Layout and html
House rent portal. Layout created for ContentForces.
website: .psd html/css
Maxxun | Layout and html
Layout created for ContentForces.
website: .psd .png html/css
Justice | Layout and html
Layout created for ContentForces.
website: .psd html/css
Pigi-project | Logo and layout
Guys told me about Pigi only this: configurable indexing framework for a column oriented databases... I had to trust them.
logo: .cdr .eps .png
website: .psd
Mansystems | Layout and html
Layout created for ContentForces.
website: .psd html/css
Bosskassa | Layout and html
Layout created for ContentForces.
website: .psd html/css
Paraplu | Layout and html
Layout created for ContentForces.
website: .psd html/css
Asoft.pl | Layout and html
Website for a Polish software company.
website: .psd html/css
Fashion Fair | Layout and html
Warsaw Fashion Fair website.
website: .psd html/css
Stomadex | Logo, layout and website
Medical clinic.
logo: .cdr .eps
website: .psd html/css
English Studio | Logotype, photography, layout and html
Translating company
logo: .cdr .eps
website: .psd html/css
Krzysztof Kurłowicz | Layout and html
Photographer website
logo: .cdr .eps
website: .psd html/css
Selection of 3d scenes.
I've made also low-poly object/models for games, hi-poly models, visualisations. I have also been using box-modelling, NURBS, Brazil RS and V-Ray as render engines, Unwrap UVW texturing, HDRi light mapping etc.